News

Courtroom 600 Team Immerses Users in Nuremberg Trials at the 2020 ED Games Expo

Members of the Courtroom 600 project team recently participated in the 2020 ED Games Expo in Washington, D.C., allowing students, educators, and others to dive into an immersive encounter with the Major War Criminals Trial (1945-46) at Nuremberg, Germany. The annual expo, hosted by the Department of Education, is described by the ED as a “public showcase and celebration of educational learning games as well as innovative forms of learning technologies for children and students in education and special education.”

Collaborators Clarissa Ceglio, Stephen Slota, and Ken Thompson presented an early-stage prototype of the virtual reality experience to crowds of all ages; attendees were able to wear the headset and engage with the project first-hand, while also discussing both the research and the process of creating the experience. Courtroom 600, which integrates collections materials from UConn Library’s Archives & Special Collections (ASC) into the learning quest, is supported by a National Endowment for the Humanities‘ Digital Projects for the Public grant. You can read more about the Courtroom 600 project and its other team members, here, and explore the ASC’s fully-digitized collection of materials from the U.S. Prosecution’s Executive Trial Counsel Thomas J. Dodd, here.

 

Images by Kassandra Thompson

Congratulations, Newest Alumni!

Congratulations and thank you to the Class of 2019!

The Greenhouse Studios Team would like to congratulate and extend a sincere thank-you to this year’s group of graduates for all of their efforts and accomplishments during their time as Greenhouse Studios collaborators!

 

Sylvia Mosiany has been working with us for the last two years while pursuing an MFA in Digital Media & Design, studying digital humanities. In that time, she has contributed to the Greenhouse Studios team in many valuable ways! In addition to her presence on a few of our project teams, Sylvia has also undertaken responsibilities in research on digital publishing as well as helping us to organize many important documents and events.

 

River Soma, who has also been with us for the past two years, earned an MFA in Studio Art with a concentration in sculpture. Among River’s valuable contributions to our team is the wonderful design process model mural she painted on one of our walls in 2018. She also lent her talents in ceramics to creating several custom vessels for the plants which inhabit our studio space, most of which she also thoughtfully curated (read all about it here)! River was also a member of several project teams, including Convivio, Husky ReView, Léamh, and Tube. Additionally, River managed the curation of our gallery wall, having programmed a number of interesting and fun exhibitions of student & staff artwork, including our most recent show featuring the children of Greenhouse Studios collaborators!

Both Sylvia and River exhibited their thesis work in a very successful and exciting exhibition at the William Benton Museum of Art this Spring, and gave thought-provoking public artist talks as well!

 

Undergraduate Research Assistant Sophia Valentin joined us in Fall 2018, and has been managing the social media accounts of both Greenhouse Studios and Tube. She has dreamed up so many awesome social media posts and campaigns, and has greatly improved our online engagement! She has applied her many talents into the creation of custom, engaging visual content for all of our channels, and has helped to shape the voice and brand of Greenhouse Studios. Sophia graduates with a BA in Digital Media & Design with a concentration in motion design and animation.

 

Finally, Ting Zhou will also be moving on after two years at Greenhouse Studios to pursue teaching undergraduate design courses for both UConn’s Digital Media & Design department, and the department of Art & Art History at Eastern Connecticut State University! Ting has made very meaningful contributions to the branding of Greenhouse Studios and its projects, and also has a track record of bringing in delicious homemade snacks!! We have also very much enjoyed visits from Ting’s two young children, one of which even exhibited artwork in our first ever Children of Greenhouse Studios art show this Spring!

 

We will sorely miss all of our new Greenhouse Studios alumni, but we are very much looking forward to seeing all that you accomplish! Congratulations, and thank you all so much for being a part of our team!

Redesigning Scholarly Communications Workflows and Work Habits for the Digital Age: The Greenhouse Studios Proposal

We are pleased to present this recent scholarship, published by Greenhouse Studios team members Clarissa J. Ceglio, Tom Scheinfeldt, and Sara Sikes, from the January 2019 issue of the Journal of Scholarly Publishing (University of Toronto Press).

 

Abstract

Greenhouse Studios | Scholarly Communications Design at UConn is a shared venture of the School of Fine Arts, UConn Library, and the College of Liberal Arts and Sciences at the University of Connecticut. Backed by long-term university investments of staff and space, Greenhouse Studios aims to institute on its university’s campus, and share with others involved in academic publishing, a workflow and work culture suited to the creation of multimodal scholarly communications. This paper summarizes the research, undertaken with support from the Andrew W. Mellon Foundation, that informed the development of a design-based, inquiry-driven, collaboration-first model of scholarly production that places continuous, close, equitable scholarly communications labour at the heart of its mission. The model draws together divided workflows and flattens counterproductive hierarchies that, as vestiges of print-only traditions, impede fuller realization of the possibilities offered by the diverse range of digital and hybrid forms that increasingly define the publishing landscape.

 

Access the full article preprint here.

Citation for the published article:

Ceglio, Clarissa J., Tom Scheinfeldt, and Sara Sikes. “Redesigning Scholarly Communications Workflows and Work Habits for the Digital Age: The Greenhouse Studios Proposal.” Journal of Scholarly Publishing 50, no. 2 (January 2019): 96–114. https://doi.org/10.3138/jsp.50.2.02.

 

Charles V|R Selected as Charleston Library Conference Fast Pitch Finalist

Charleston Library Conference 2018

We are pleased to announce that Charles V|R, represented by project team collaborator Michael Young, has been selected as one of four finalists in this year’s Fast Pitch Competition at the Charleston Library Conference!

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d’Archive: Weekly Podcast Produced by Graham Stinnett

d'Archive Logo
Logo by Melica Bloom

Graham Stinnett, Archivist at the UConn Archives & Special Collections and a Content Specialist on our HCPL3 project team, has recently completed Season 1 of his new podcast, d’Archive. Stinnett has produced 15 episodes over the course of this past academic year, each of which provides a window into the fascinating world of the UConn Archives & Special Collections. The entire first season is now available for streaming on iTunes, WHUS.org, and the UConn Archives website.

d’Archive is a weekly show curated by the Archives & Special Collections at the UConn Library to broadcast sound recordings from within collections around themes and interviews conducted amongst archivists, researchers, librarians and music aficionados. This project was established to promote unexpected collections in everyday spaces throughout the campus and surrounding community.
– Graham Stinnett via iTunes

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Greenhouse Studios Named UConn Spirit Awards Finalist

Sara Sikes, Tom Scheinfeldt, Jonathan the Husky, and Clarissa Ceglio at the 2018 UConn Spirit Awards

Congratulations to the Greenhouse Studios Working Group, which was recognized today as a finalist for the 2018 Team Award at a ceremony for the UConn Spirit Awards! The team was one of three finalists, along with the University Events and Conference Services Department and the Team Award recipient, the UConn Hartford Campus staff & administration.

The ceremony was a wonderfully-organized event which acknowledged several inspiring individuals and groups, and even featured Jonathan the Husky as a guest! It was an honor for the Working Group to be recognized as a Team Award finalist, and congratulations to all of the award finalists and winners!

Here is a quick description of the UConn Spirit Awards, from the program's website: “The University of Connecticut established the UConn Spirit Awards to honor staff and faculty at our Storrs and regional campuses for stellar contributions and dedication to civility in the workplace. The goals of the UConn Spirit Awards are to:

  • Build community within the University and University departments;
  • Provide an opportunity for employees to be recognized for their contributions to the University, which are not specifically academic but related to teamwork and civility; and
  • Create an event that acknowledges the efforts of all employees, especially staff members.”

 

Brooke Foti Gemmell, Design Technologist

Greenhouse Studios Staff

River Soma Brings to Life Our Design Process Model

When you walk into the Greenhouse Studios space, you are greeted by a giant hand-painted mural of our design process model. As your eyes follow the flexible path and big colorful circles which represent the phases of our process, you are transported to a world of inquiry, collaboration, innovation, and creativity. River Soma, one of our graduate assistants and a UConn Studio Art MFA candidate with a concentration in sculpture, is the mastermind of the work of art. River has been working with Greenhouse Studios since the beginning of the Fall 2017 semester and has been a fantastic addition to the studio- her curiosity and artistry has proven to be valuable assets. She is the curator of the current art exhibition in our space, which previews the works of the third-year MFA Studio Art students. The works of art really light up the space, just like River’s positive charisma! Read the following interview questions below to learn more about River Soma and the design process model mural she painted.

River Soma - Joseph Rodefer DeCamp

River Soma (Left) juxtaposed next to her famous work of art look alike

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Thomas Lee Describes The Charles V Project in Video Interview

Enter Greenhouse Studios and you'll almost always spot Design Technologist Tom Lee diligently at work in the corner project room. Step up to its glass wall and inside you'll see architectural blueprints, virtual reality (VR) equipment, and Tom, who's often wearing a pair of VR goggles and staring into space.  He's not just day dreaming, he is actually working on Greenhouse Studios’ first and furthest-developed collaboration: The Charles V Coronation. This project involves experts from the History, Music, Research Services, and Digital Media & Design departments. Their goal is to recreate the coronation Mass of Charles V, which took place in 1530, as realistically as possible, including the original architectural space, artifacts, and music of the event.

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Alom from the Fino Project Runs 16-mm Film Workshop with Students

16-mm Film Screening Juan Carlos Alom

The Workshop

On the evening of November 9th, I gathered in the Ballard Institute of Puppetry theater to watch four short films produced by students with old-fashioned 16-mm cameras. The films were made in a workshop conducted by Cuban artist Juan Carlos Alom, a filmmaker and photographer whose work has been exhibited throughout the world, and Aimara Fernádez. Alom is a team member of our Fino and Global Cuban Cultures collaboration, which is in the build phase of project development. The event was sponsored by the University of Connecticut: School of Fine Arts; Robert H. Gray Memorial Lecture; Greenhouse Studios; Literatures, Cultures & Languages; El Instituto: Plank Lecture Series; Humanities Institute; Global Affairs; Dodd Center; Human Rights Institute; Connecting with the Arts; and Center for the Study of Popular Music.

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