The Understand Phase Explained

When people ask me about what we do at Greenhouse Studios, it is challenging to distill all of its ambitions into a easily digestible tidbit. Ultimately, we are attempting to change the way scholarship is produced. As a result, many of Greenhouse Studios’ features are responsive to the limitations of mainstream academic practice. In this post, I thought I would share an in-depth explanation of the Understand phase, the first phase stage of collaboration in the Greenhouse Studios design process. I will describe our current process with a degree of generality, as we are constantly evaluating its efficacy and suggesting possible tweaks. I’ll explain how this first phase sets the stage for our teams to generate innovative forms of scholarship.

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Greening Greenhouse Studios

easy-houseplants

Source: Home Design Ideas

Greenhouse Studios opened the doors of its new workspace on level 1 of the Homer Babbidge Library in August of 2017. As a new open-plan multi-functional office space, it had room for finishing touches and decorative elements. My immediate response to the name “Greenhouse” envisioned lush plantlife along its glass walls. Joining Greenhouse Studios team in fall of 2017, it soon became my task to add these decorative and green elements to the space in a way that added both beauty and functionality.

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Greenhouse Studios Named UConn Spirit Awards Finalist

Sara Sikes, Tom Scheinfeldt, Jonathan the Husky, and Clarissa Ceglio at the 2018 UConn Spirit Awards

Congratulations to the Greenhouse Studios Working Group, which was recognized today as a finalist for the 2018 Team Award at a ceremony for the UConn Spirit Awards! The team was one of three finalists, along with the University Events and Conference Services Department and the Team Award recipient, the UConn Hartford Campus staff & administration.

The ceremony was a wonderfully-organized event which acknowledged several inspiring individuals and groups, and even featured Jonathan the Husky as a guest! It was an honor for the Working Group to be recognized as a Team Award finalist, and congratulations to all of the award finalists and winners!

Here is a quick description of the UConn Spirit Awards, from the program's website: “The University of Connecticut established the UConn Spirit Awards to honor staff and faculty at our Storrs and regional campuses for stellar contributions and dedication to civility in the workplace. The goals of the UConn Spirit Awards are to:

  • Build community within the University and University departments;
  • Provide an opportunity for employees to be recognized for their contributions to the University, which are not specifically academic but related to teamwork and civility; and
  • Create an event that acknowledges the efforts of all employees, especially staff members.”

 

Brooke Foti Gemmell, Design Technologist

Greenhouse Studios Staff

River Soma Brings to Life Our Design Process Model

When you walk into the Greenhouse Studios space, you are greeted by a giant hand-painted mural of our design process model. As your eyes follow the flexible path and big colorful circles which represent the phases of our process, you are transported to a world of inquiry, collaboration, innovation, and creativity. River Soma, one of our graduate assistants and a UConn Studio Art MFA candidate with a concentration in sculpture, is the mastermind of the work of art. River has been working with Greenhouse Studios since the beginning of the Fall 2017 semester and has been a fantastic addition to the studio- her curiosity and artistry has proven to be valuable assets. She is the curator of the current art exhibition in our space, which previews the works of the third-year MFA Studio Art students. The works of art really light up the space, just like River’s positive charisma! Read the following interview questions below to learn more about River Soma and the design process model mural she painted.

River Soma - Joseph Rodefer DeCamp

River Soma (Left) juxtaposed next to her famous work of art look alike

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Thomas Lee Describes The Charles V Project in Video Interview

Enter Greenhouse Studios and you'll almost always spot Design Technologist Tom Lee diligently at work in the corner project room. Step up to its glass wall and inside you'll see architectural blueprints, virtual reality (VR) equipment, and Tom, who's often wearing a pair of VR goggles and staring into space.  He's not just day dreaming, he is actually working on Greenhouse Studios’ first and furthest-developed collaboration: The Charles V Coronation. This project involves experts from the History, Music, Research Services, and Digital Media & Design departments. Their goal is to recreate the coronation Mass of Charles V, which took place in 1530, as realistically as possible, including the original architectural space, artifacts, and music of the event.

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Alom from the Fino Project Runs 16-mm Film Workshop with Students

16-mm Film Screening Juan Carlos Alom

The Workshop

On the evening of November 9th, I gathered in the Ballard Institute of Puppetry theater to watch four short films produced by students with old-fashioned 16-mm cameras. The films were made in a workshop conducted by Cuban artist Juan Carlos Alom, a filmmaker and photographer whose work has been exhibited throughout the world, and Aimara Fernádez. Alom is a team member of our Fino and Global Cuban Cultures collaboration, which is in the build phase of project development. The event was sponsored by the University of Connecticut: School of Fine Arts; Robert H. Gray Memorial Lecture; Greenhouse Studios; Literatures, Cultures & Languages; El Instituto: Plank Lecture Series; Humanities Institute; Global Affairs; Dodd Center; Human Rights Institute; Connecting with the Arts; and Center for the Study of Popular Music.

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Greenhouse Studios Supports Open Data at Hartford Public Library

Greenhouse Studios members are actively involved in the larger issues facing scholarly communications outside of our research. On the brisk morning of October 26th, I gathered with several other presenters mostly representing UConn at the Hartford Public Library to showcase projects that benefit from—or contribute to making available—openly and freely accessible data. This event, Open Data in Action, was held as part of International Open Access Week. Open data, as defined by the Scholarly Publishing and Academic Resources Coalition, refers to data that is...

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Design Thinking Workshop

 

On Tuesday, October 24th, 28 participants consisting of faculty, librarians, and Greenhouse Studios collaborators engaged in a Design Thinking Workshop at Greenhouse Studios. Led by Tom Scheinfeldt, Clarissa Ceglio, and Sara Sikes, the workshop explored the “understand” phase of the Greenhouse Studios design process model.   Continue reading

Fully-funded Greenhouse Studios Graduate Studentships

Greenhouse Studios, in partnership with the University of Connecticut School of Fine Arts, is pleased to announce two funded M.F.A. studentships in either Digital Media & Design or Studio Art. The studentships will provide full tuition, health benefits, and a half-time graduate research assistantship with Greenhouse Studios | Scholarly Communications Design at UConn. Greenhouse Studios Graduate Assistants provide artistic, design, creative expression, and technical implementation assistance to Greenhouse Studios projects. Working in a dynamic, team environment alongside faculty, library, editor, and student colleagues, graduate assistants contribute to the production of collaborative multimedia research objects. Other responsibilities include supporting day-to-day operations of the Greenhouse Studios, its directors, and its collaborative workspace. This is an exciting opportunity for an aspiring artist or scholar to work in close collaboration with experts from a range of fields and to experiment with new modes of expression and communication.

For more information, please email greenhousestudios@uconn.edu with subject line "Graduate Studentship".

Graduate Studentships