Greenhouse Studios at the University of Connecticut, in partnership with the Northeastern University Library, is pleased to announce that it has been awarded a one-year planning grant in the amount of $120,000 from The Andrew W. Mellon Foundation to support the continued development of Sourcery, a mobile application for sharing scans of archival materials.
Launched in December 2019 by Greenhouse Studios, Sourcery is an open source, community-based mobile application that expands access to non-digitized archival sources. With the Sourcery app installed on a phone or laptop, a researcher seeking a document can simply type in the citation information, and the app will notify Sourcery-registered researchers currently working in and around the repository where the document sits. One of these remote researchers claims the job, calls the document from the archive, takes a picture of it from within the Sourcery application, and sends it directly to the requesting researcher. A custom, enterprise version of Sourcery, for use by archivists – especially during COVID-19-related library closures – will launch in late-summer 2020. This enterprise version will offer special functionality for institutional users, such as a dedicated institutional account, customized pricing, and eventual integration with collection management systems and online catalogues. In addition to providing archives with a streamlined workflow and additional revenue stream, the enterprise version of Sourcery will provide patrons with a single interface for placing document requests across multiple repositories, even during a time when social distancing measures limit in-person access to collections and the ability to travel.
Funding from The Mellon Foundation will allow the Sourcery team to expand the geographical reach of the app, improve its user interface, and work with partners in libraries and archives to support the development of the enterprise version of the software. As a part of this effort, Northeastern University Library will host a virtual workshop series for institutional stakeholders in the fall of 2020, during which the team will solicit feedback and advice from stakeholders in the library and archives community. In addition, working in partnership with the Corporation for Digital Scholarship (CDS), which provides the legal and financial infrastructure for Sourcery, the grant will support develop plans for making Sourcery interoperable with CDS-supported projects, including Zotero, Omeka, and Tropy.
The Greenhouse Studios Team would like to congratulate and extend a sincere thank-you to this year’s group of graduates for all of their efforts and accomplishments during their time as Greenhouse Studios collaborators!
Sylvia Mosiany has been working with us for the last two years while pursuing an MFA in Digital Media & Design, studying digital humanities. In that time, she has contributed to the Greenhouse Studios team in many valuable ways! In addition to her presence on a few of our project teams, Sylvia has also undertaken responsibilities in research on digital publishing as well as helping us to organize many important documents and events.
River Soma, who has also been with us for the past two years, earned an MFA in Studio Art with a concentration in sculpture. Among River’s valuable contributions to our team is the wonderful design process model mural she painted on one of our walls in 2018. She also lent her talents in ceramics to creating several custom vessels for the plants which inhabit our studio space, most of which she also thoughtfully curated (read all about it here)! River was also a member of several project teams, including Convivio, Husky ReView, Léamh, and Tube. Additionally, River managed the curation of our gallery wall, having programmed a number of interesting and fun exhibitions of student & staff artwork, including our most recent show featuring the children of Greenhouse Studios collaborators!
Both Sylvia and River exhibited their thesis work in a very successful and exciting exhibition at the William Benton Museum of Art this Spring, and gave thought-provoking public artist talks as well!
Undergraduate Research Assistant Sophia Valentin joined us in Fall 2018, and has been managing the social media accounts of both Greenhouse Studios and Tube. She has dreamed up so many awesome social media posts and campaigns, and has greatly improved our online engagement! She has applied her many talents into the creation of custom, engaging visual content for all of our channels, and has helped to shape the voice and brand of Greenhouse Studios. Sophia graduates with a BA in Digital Media & Design with a concentration in motion design and animation.
Finally, Ting Zhou will also be moving on after two years at Greenhouse Studios to pursue teaching undergraduate design courses for both UConn’s Digital Media & Design department, and the department of Art & Art History at Eastern Connecticut State University! Ting has made very meaningful contributions to the branding of Greenhouse Studios and its projects, and also has a track record of bringing in delicious homemade snacks!! We have also very much enjoyed visits from Ting’s two young children, one of which even exhibited artwork in our first ever Children of Greenhouse Studios art show this Spring!
We will sorely miss all of our new Greenhouse Studios alumni, but we are very much looking forward to seeing all that you accomplish! Congratulations, and thank you all so much for being a part of our team!
We are pleased to present this recent scholarship, published by Greenhouse Studios team members Clarissa J. Ceglio, Tom Scheinfeldt, and Sara Sikes, from the January 2019 issue of the Journal of Scholarly Publishing (University of Toronto Press).
Greenhouse Studios | Scholarly Communications Design at UConn is a shared venture of the School of Fine Arts, UConn Library, and the College of Liberal Arts and Sciences at the University of Connecticut. Backed by long-term university investments of staff and space, Greenhouse Studios aims to institute on its university’s campus, and share with others involved in academic publishing, a workflow and work culture suited to the creation of multimodal scholarly communications. This paper summarizes the research, undertaken with support from the Andrew W. Mellon Foundation, that informed the development of a design-based, inquiry-driven, collaboration-first model of scholarly production that places continuous, close, equitable scholarly communications labour at the heart of its mission. The model draws together divided workflows and flattens counterproductive hierarchies that, as vestiges of print-only traditions, impede fuller realization of the possibilities offered by the diverse range of digital and hybrid forms that increasingly define the publishing landscape.
Access the full article preprint here.
Citation for the published article:
Ceglio, Clarissa J., Tom Scheinfeldt, and Sara Sikes. “Redesigning Scholarly Communications Workflows and Work Habits for the Digital Age: The Greenhouse Studios Proposal.” Journal of Scholarly Publishing 50, no. 2 (January 2019): 96–114. https://doi.org/10.3138/jsp.50.2.02.
We are pleased to announce that Charles V|R, represented by project team collaborator Michael Young, has been selected as one of four finalists in this year’s Fast Pitch Competition at the Charleston Library Conference!
Greenhouse Studios is growing, and we’re looking for a creative, collaboration-minded project leader with proven organizational skills and a terminal degree in the humanities or social sciences, fine arts, or library and information science to join us. The new Greenhouse Studios Mellon Fellow will collaborate with our interdisciplinary project teams to conceive and develop technical approaches and design solutions to support innovative, multimodal scholarly works. As part of a major Mellon Foundation-funded initiative to redefine scholarly communication in the digital age, the Fellow will be expected to bring energy to the work of managing projects while learning new technologies and new strategies for facilitating collaboration. The appointment term of the position is two years, with a targeted start date of October 2017. It is a great launchpad for someone who wants to build a portfolio of high-quality work over which they can show real ownership and which they can take as they move on to the next stages of their career.
Apply now! We’re moving quickly.
Greenhouse Studios is growing, and we’re looking for an energetic, creative maker to join us as a core member of the Greenhouse Studios staff. The new Design Technologist will collaborate with Greenhouse Studios’ interdisciplinary project teams to conceive and develop technical approaches and design solutions to support innovative, multi-modal scholarly works. This is a two year, grant funded position, part of a major Mellon Foundation-funded initiative to redefine scholarly communication in the digital age. Energy, open-mindedness, a willingness to learn new technologies, a proven track record of collaboration, and excellence in one or more creative or technical disciplines is more important than knowledge of any particular technology or skill. We want someone to do great work of any sort, not adequate work of a particular sort. This is a great job for someone who wants to build a portfolio of high-quality work over which they can show real ownership and which they can take as they move on to bigger and better things.
Apply now! We’re moving quickly.
Greenhouse Studios, a new research unit at the University of Connecticut, is beginning implementation of a collaboration-first approach for the creation and communication of scholarship thanks to a $789,000 grant from the Andrew W. Mellon Foundation. This award is the first of its kind at UConn and part of the Mellon Foundation’s Scholarly Communications program, a multi-pronged effort to accelerate the evolution of scholarly practice and academic publishing to meet the opportunities and challenges of the digital age. Greenhouse Studios is a joint effort of the University Library, School of Fine Arts, and the University of Connecticut Humanities Institute, with each contributing resources and personnel to advance scholarly communications research. “Greenhouse Studios represents the kind of bold commitment to interdisciplinary research that our academic plan identified as central to solving the problems of the 21st century and to cementing UConn’s place as a driver of innovation and excellence within the State of Connecticut and around the world,” says Interim Provost and Executive Vice President for Academic Affairs Jeremy Teitelbaum.